Game/Steam

RUST(러스트) 관리자 명령어

tavris 2017. 6. 22. 17:31



RUST(러스트) 관리자 명령어


RUST(러스트) 서버를 구축 할 경우 관리자가 사용 할 수 있는 명령어입니다.




[ 명령어 목록 ]


Command

Value

Description

Default

ai.think

true/false

enables animal ai thinking

TRUE
ai.move

true/false

allow animal movementTRUE
ai.sensetime

greater than 0

1
ai.frametime

greater than 0

5
ai.tickrate

greater than 0

tickrate of ai5
antihack.enabled

true/false

enables antihackTRUE
antihack.admincheat

true/false

antihack ignores admin movementsTRUE
antihack.objectplacement

true/false

antihack verifies object placementTRUE
antihack.playerdamage

true/false

antihack verifies damage caused by playersTRUE
antihack.userlevel

0,1,2

changes userlevel of antihack options (0:user, 1:admin, 2:developer)

2
antihack.enforcementlevel

0,1,2

changes what enforcment antihack uses (0:no enforcement, 1:kick, 2:ban)

1
antihack.relaxationrate

greater than or equal to 0

the rate that violations drop off after relaxation pause0.1
antihack.relaxationpause

greater than or equal to 0

time after violations are given for them to start dropping off10
antihack.maxviolation

greater than 0

violation level that causes antihack enforcment100
antihack.noclip_protection

0,1,2

change the system antihack uses to detect noclip (0:disabled, 1:raycast, 2:spherecast)

1
antihack.noclip_reject

true/false

antihack rejects movement it considers noclipTRUE
antihack.noclip_penalty

greater than or equal to 0

how many violations to give a player detected as noclipping4
antihack.speedhack_protection

0,1

enables speedhack protection (0:disabled, 1:enabled)

1
antihack.speedhack_reject

true/false

antihack rejects movement it considers speedhackTRUE
antihack.speedhack_penalty

greater than or equal to 0

how many violations to give to a player after they reach a set number of speeding tickets4
antihack.speedhack_forgiveness

greater than 0

speed threshold for antihack to assume actual speedhacks and not just bug/rubberbanding2
antihack.speedhack_deltatime

greater than 0

time interval antihack uses when calculating a players speed0.2
antihack.speedhack_tickets

greater than 0

amount of speeding tickets required for antihack to give violations10
antihack.speedhack_history

greater than or equal to 0

how many speeding tickets does antihack store in a players speeding ticket history15
antihack.flyhack_protection

0,1,2

changes system antihack uses to detect flyhack (0:disabled, 1:simple, 2:advanced)

1
antihack.flyhack_reject

true/false

antihack rejects movement it detects as flyhackTRUE
antihack.flyhack_penalty

greater than or equal to 0

amount of violations antihack gives out when it detects a player fly hacking4
antihack.flyhack_forgiveness

greater than 0

distance of movement before antihacks assumes flyhacking2
antihack.debuglevel

0,1,2

amount of info antihack prints to console when it gives violations (0:silent, 1:show max violations, 2:print every violcation to console)

1
batching.colliders

true/false

allow collider batchingTRUE
batching.collider_vertices

greater than or equal to 0

amount of vertices to allow in collider batching10000
batching.collider_submeshes

greater than or equal to 0

amount of collider submeshes to batch1
batching.verbose

0,1

changes verbosity setting for collider batching0
chat.serverlog

true/false

enables server generating chat logsTRUE
construct.frameminutes

greater than 0

how long after a frame is generated to delete it30
craft.instant

true/false

turns on instant craft for adminsFALSE
decay.scale

greater than or equal to 0

sets the speed of decay on the server (0:0%, 1:100%, 2:200% ..)

1
decay.debug

FALSE
env.time

0-24

change the hour of the day for the server (0:midnight, 12:noon)
env.day

0-31

change the day of the month for the server
env.month

0-12

change the month of the year for the server
env.year

greater than or equal to 0

change the year of the server
fps.limit

greater than or equal to -1

set server fps limit (-1:no limit)

256
gc.interval

greater than or equal to -1

garbage collector collection interval (60:every minute, 300:every 5 minutes)

-1
heli.lifetimeminutes

greater than or equal to 0

length of time helicopter stays before flying away (0:disable)

15
heli.guns

0,1

enable (#>1) or disable (0) helicopters machine gun1
heli.bulletdamagescale

greater than or equal to 0

changes damage of bulets fired from helicopters machine gun (n*10 damage per bullet)

1
heli.bulletaccuracy

greater than or equal to 0

accuracy of helicopters machine gun (2:default, 1:twice, 4, half)

2
net.visdebug

true/false

enable network visablility debug infoFALSE
physics.droppedmode

good, tempgood, fast

physics mode that dropped items and bodies usegood
physics.bouncethreshold

greater than or equal to 0

threshold for an object to bounce off of things2
physics.sleepthreshold

greater than or equal to 0

0.005
physics.solveriterationcount

greater than or equal to 0

the solver iteration count allowed for rigid bodies7
physics.steps

greater than or equal to 0

amount of physics steps per second16
sentry.targetall

true/false

enable for auto turrets to target everyone, regardless of authorizationFALSE
server.ip

ip of the server
server.port

server port
server.maxplayers

greater than 0

max players allowed on the server before joining players get put into a queue
server.hostname

text

name of the server
server.identity

text

name of servers main directory folder
server.level

text

servers map
server.seed

greater than or equal to 0

servers seed
server.salt

greater than or equal to 0

servers salt
server.worldsize

1 - 8000

size of the procedural map used by the server
server.saveinterval

greater than 0

interval that the server saves 300
server.secure

true/false

enable server auto banning anyone with a rust gamebanTRUE
server.tickrate

greater than 0

tickrate of the server10
server.entityrate

greater than 0

entity rate of the server16
server.official

true/false

FALSE
server.globalchat

true/false

enables or disables global chat for all players on the serverTRUE
server.stability

true/false

enable stabilityTRUE
server.radiation

true/false

enable radiationFALSE
server.itemdespawn

greater than or equal to 0

amount of time it takes for items/bodies to despawn if they are on the ground (60:1 minute, 180:3 minutes, 600:10 minutes)

180
server.pve

true/false

enable for pve only serverFALSE
server.description

text

description of server
server.headerimage

text

headerimage of server
server.url

text

url of the servers website
server.eac

0,1

enable or disable eac on server (1:enabled, 0:disabled)

1
server.updatebatch

greater than 0

amount of entity updates to send per loop to players128
server.planttick

greater than 0

amount of time, in seconds, between plant ticks60
server.planttickscale

greater than 0

how fast plants move through their life cycle in relation to ticks1
server.respawnresetrange

greater than or equal to 0

distance from a sleeping bag to reset the timer of other beds and sleeping bags50
server.maxunack

greater than 0

max amount of unacknowledged messages before server assumes it is congested4
server.netcache

true/false

enable or disable server network cachingTRUE
server.netcachesize

greater than 0

informational size of servers network cache
server.savecachesize

greater than 0

imformational command, shows size in bytes of current save cache
server.compression

true/false

enable or disable server compressionFALSE
server.netlog

true/false

enable server to log network informationFALSE
spawn.min_rate

greater than 0

minimum spawn rate of entities0.1
spawn.max_rate

greater than 0

maximum spawn rate of entities (0.1 <= n <= 1)

1
spawn.min_density

greater than 0

minmum density of entity spawns0.1
spawn.max_density

greater than 0

maximum density of entity spawns1
stability.verbose

0,1

enable or disable stability verbosity0

10
stability.collapse

0 - 1

stability percentage to break building pieces at0.05
stability.accuracy

greater than 0

accuracy of stability calculations0.001
time.fixeddelta

0.0625
time.maxdelta

0.33
xmas.enabled

true/false

enable 2015 christmas eventTRUE
xmas.spawnrange

greater than 0

range around a player to randomly spawn presents in for 2015 christmas event50
xmas.giftsperplayer

greater than or equal to 0

amount of gifts to spawn per player for 2015 christmas event2
rcon.port

rcon port
rcon.ip

rcon ip
rcon.web

true/false

enables or disables websocket rconFALSE
global.maxthreads

greater than or equal to 1

maximum cpu threads to use8
global.perf

FALSE
global.timewarning

true/false

enables garbage collector time warnings in consoleFALSE
global.developer

true/false

FALSE
net.log

true/false

enables network info being logged from clientFALSE
pool.sounds

true/false

enables sound poolingFALSE
pool.decals

true/false

enable decal poolingTRUE
pool.effects

true/false

enable effect poolingTRUE
pool.skins

true/false

enable skin poolingTRUE
pool.trees

true/false

enable tree poolingTRUE
pool.decor

true/false

enable decor poolingTRUE
vis.damage

true/false

enables debug damage display for adminsFALSE
vis.attack

true/false

enables debug attack display for adminsFALSE
vis.triggers

true/false

enables debug trigger entries display for adminsFALSE
global.status

returns a list of currently connected clients to the console1
global.kickall

kicks all connected players from the server1
global.kick
64 bit steam id, steam name
kicks a chosen player from the server1
global.banbans a chosen player from the server1
global.ownerid
steam id 64 bit
sets a player to auth level 21
global.moderatoridsets a player to auth level 11
global.removemoderatorsets a player with auth level 2 to auth level 01
global.removeownersets a player with auth level 1 to auth level 01
global.banid

steam id 64 bit

bans a players steamid1
global.unban

steam id 64 bit, steam name

unban a player1
global.players

prints a list of connected clients to the console1
global.say

text

speak in global chat over admin console1
global.users

prints a list of connected clients to the console1
global.banlist

prints a list of banned players
1
global.banlistex

1
global.listid

1
global.mutevoice
steam id 64 bit, steam name
mutes a players voice chat1
global.unmutevoiceunmutes a players voice chat1
global.mutechatmutes a players global text chat1
global.unmutechatunmutes a players global text chat1
global.clientperf

prints out a list of connected clients and their performance numbers1
global.entid

1
batching.refresh_colliders

forces a refresh of batched colliders1
batching.status

prints out current batching status1
console.tail

prints out the last 200 lines of the rcon console1
console.search

text

searches rcon console for a particular sting of text0
data.export

1
debug.flushgroup

forces network group to unload and reload all entities0
debug.breakheld

breaks the object you are currently holding1
debug.breakitem

text

breaks all items in your inventory that have names matching the input text1
entity.debug_toggle

toggles debug info for a specific entity that you are currently looking at1
entity.nudge

entity.create

hierarchy name

creates an entity at your current position1
env.addtime

0 - 24

adds a set amount of hours to the current game time1
gc.collect

forces garbage collector to collect0
gc.unload

forces garbage collector to unload0
global.restart

restarts the server with a forced save and 60 second warning1
global.quit

leave the game0
global.report

generate an entity report1
global.objects

returns a list of object to the console1
global.textures

returns a list of textures in console1
global.colliders

returns a list of colliders in console1
global.error

prints a null refrence error to console and on screen1
global.queue

item id, item shortname

adds an item to your crafting queue0
global.sleep

forces your player to sleep1
global.spectate

enter spectate mode1
global.teleport
steamid 64 bit, steam name
teleports you to a player1
global.teleport2meteleports a player to you1
global.teleportany

entity name

teleports you to the closest of an object with a name that matches your input1
global.cleanup

forces an entity cleanup1
global.version

prints out client version info0
global.sysinfo

prints out system info in console0
heli.drop

steamid 64 bit, steam name

spawns a helicopter at a specific players posititon1
heli.calltome

forces a helicopter to spawn off map and fly to your position1
heli.call

calls in a helicopter to roam the map like normal1
heli.strafe

steamid 64 bit, steam name

forces helicopter to target a specific player1
hierarchy.ls

returns a list of nearby entites, with hierarchy names1
hierarchy.cd

1
hierarchy.del

hierarchy name

deletes all of a specified heirarchy on the server1
inventory.giveall
item id, item shortname
gives an item to everyone on the server1
inventory.givebpallgives a blueprint to everyone on the server1
inventory.givegives you an item1
inventory.giveto
steamid 64 bit, steam name
gives an item to a person using steam username1
inventory.giveidgives an item to a person using steam id1
inventory.givearmgives an item to a persons hotbar1
inventory.givebpgives a blueprint to a person1
pool.stats

returns pooling statistics for the server1
pool.prefab_stats

returns pooling statistics for prefabs1
pool.asset_stats

returns pooling statistics for assets1
pool.clear

clears pool1
server.stop

stops the server1
server.backup

creates a backup of the server1
server.writecfg

saves the server config1
server.fps

returnes server fps to console1
server.save

forces a server save1
server.readcfg

loads server config1
spawn.fill_populations

forces all entity populations to fill up to their limit1
spawn.fill_groups

fources all entity groups to fill up to their limit1
weather.clouds
greater than or equal to 0

change the amount of clouds in the sky (0:disabled, 1:100%, 2:200%, *:automatic)

1
weather.fogchange the amount of fog1
weather.windchange the amount of wind1
weather.rainchange the amount of rain1
xmas.refill

forces 2015 christmas event1
global.dump

dumps diagnostic info from the physics system1
global.find

alphanumeric characters

searches for any commands matching the input string, then returns them to console0
ent kill

destroys an entity you are looking at1
ent unlock

unlocks an entity you are looking at1
ent who

returns the steamid of whoever placed the entity you are looking at1